You Shall Not Pass Go
Grab your decks and juggle your D20s.
8 years ago

You Shall Not Pass Go Episode 4: The Finger Thing

<img data-image="https://static1.squarespace.com/static/534b45cde4b092d7f2cbfdb6/t/57522f8a59827e4b97d7d5ac/1465003920899/" data-image-dimensions="1000x676" data-image-focal-point="0.5,0.5" data-load="false" data-image-id="57522f8a59827e4b97d7d5ac" data-type="image" src="https://static1.squarespace.com/static/534b45cde4b092d7f2cbfdb6/t/57522f8a59827e4b97d7d5ac/1465003920899/?format=1000w" />

To Sum It Up: First our heroes talk about the plethora of MtG Product announcements, comment on Premium Player appearance fee changes, and take a look Dr. Richard Garfield’s original design document. Then they discover the world of Zendikar invading D&D, give their insights into a new D&D movie, and play a new game called Radom NPC. To end their epic quest, our heroes review the board games Trouble and Mage Knight.

Show Notes

Social Links